sábado, 28 de abril de 2012

Minecraft Let's Play season 3, Episode 6

Here it is, episode six!


Minecraft Let's Play season 3, Episode 5

Double Episode! No, that was a joke... I cut Episode 5 in two for your convenience ^^. Be advised, however, that The Nether is not a safe place, so keep your limbs inside the car at all times :)

Part one:


And here is part two:


viernes, 27 de abril de 2012

Minecraft Let's Play season 3, Episode 4

Ok, Time to get serious with the production!



Minecraft Let's Play season 3, Episode 3

Funny enough, I keep receiving comments from old videos, like the Food Factory and the Automatic Tree Farm... Anyway, I'm staying away from 9x9 houses this time, and while I am at it, I'm realizing I need to go even more back in time and make really big houses...


On a sidenote, I just checked my CAE results. 89% with speaking being my weakest subject (I thought it was going to be writing!) with something in the middle of 75% and 79%. I knew I needed to practice some british accent xD.

jueves, 26 de abril de 2012

martes, 24 de abril de 2012

Let's Play season 3, episode 1

Here we get a New Beginning, with my first steps. Yes, I know, the first step should be looking for rubber trees. My mind was wandering through the nether... But I solved that in Episode 2.

Anyway, here is the episode:

I hope to release one video every day, but right now the bottleneck is my Internet connection (I finished recording up to episode 5, but I wasn't able to start uploading the last four until a few hours ago).

Let's play S3: modlist

Well, since we are starting a new season (if I'm completely sincere with you... it's the third "episode one" I start to record!), I better provide a list (with links) to all the mods I will be using.

Let's start, then:

If you are wondering why did I included Chickenbones' Wireless redstone mod instead of the one we have been using all this time, I can only say that it is a more expensive (in materials) version that also adds some interesting options, but more importantly, it is much more in line with Redpower. And I love Redpower.

As for other mods that are absent here, here are the list:

  • ModloaderMP: no longer needed, and even conflicting with the latest versions of Forge.
  • Optifine: besides the vanishing parts of the world (at least, graphically), it gives some trouble with some of the mods.
  • Millénaire: No longer conflicts with Mystcraft, but I am having code issues that crases the game before the game's menu.
  • Computercraft: Not only I didn't use it in the previous let's play despite having it installed, the Control part of Redpower already has a computer (with its own OS) that is a little more to my liking, and I'm not a programmer, thus having a mod devoted to that is a little... wasteful.
  • Mo's Creatures: black screen upon loading, and I'm reticent to tinker anymore with the Minecraft.jar file. Shame we won't be seeing the expanded fauna, but I'll live.
  • Tale of Kingdoms: Abandoned as of Minecraft 1.10, due to the author preparing a new "ToK 2.0"
  • Better than Wolves: even with the Better than Buildcraft "addon", I can't make it run with Forge, so...
This being said, I expect Episode 1 to be released before a day. Thanks for reading, and I hope to see you all in the the series!

And here are the modified contents of the file:
#Mystcraft Config File
#Tue Apr 24 14:20:50 CEST 2012
block.starfissure.id=204
block.receptacle.id=206
packet.agedata.id=135
entity.falling.id=221
options.minimumAgeId=50
block.crystal.texture=175
entity.book.id=3220
block.unstable.id=3202
block.crystal.id=3203
block.linkportal.id=3205
options.unstable=true
block.unstable.texture=167
packet.tileentity.id=136
item.notebook.id=3203
item.writingdesk.iconY=12
item.notebook.iconY=13
item.writingdesk.iconX=6
item.linkbook.iconY=13
item.notebook.iconX=5
item.linkbook.iconX=6
packet.openwindow.id=134
item.agebook.id=3200
block.bookstand.id=3200
packet.falling.id=133
item.writingdesk.id=3202
block.writingdesk.id=3201
item.linkbook.id=201
item.agebook.iconY=13
item.agebook.iconX=5