Mostrando entradas con la etiqueta Let's play. Mostrar todas las entradas
Mostrando entradas con la etiqueta Let's play. Mostrar todas las entradas

viernes, 6 de julio de 2012

Minecraft Let's Play season 3, Episode 75


Finally it's here, the last episode of the season, at least for a while. Castle Black is nearly unplayable with 13 FPS at best when recording, and strangely enough almost the same when not. It was a fun project, though, and I enjoyed the complete simplification of the geothermal plant.

Of course, I know I didn't touch several parts of the mods: I barely scratched the surface of Forestry's beekiping or its alternate fuel system (frankly, I prefer to use solar energy), I used Buildcraft's blueprints only once, and thaumcraft was merely exploited. As for Mystcraft, it has a lot of potential, specially since you can set up your base in the main world and then expand to others, but alas I see more potential for that mod in a server, specially with the latest releases and the portals. That, by the way, is something that can be said also from Railcraft, which is a great mod (and I cannot wait to see it with Trains and Zeppelin in my computer), but I feel it would show all its potential in a big server.
Unlike on previous let's play series, Industrialcraft took a second place, being there only for the automated processing system and almost nothing else, while Buildcraft became a silent witness of the time passed: my quarries were not 64x64, but they were close to 50x50.
As for Redpower 2, I never went ahead and used the computer, because I was waiting to be able to install the next version (prerrelease 5b2), something I never came around, mostly because I was waiting for a new version of IDResolver that still has not been released. I suppose I could go ahead and make my own config file, but I hate looking at lines of code.
Strangely enough, the mod I reached "endgame" with was Equivalent Exchange: we reached a point where producing massive amounts of EMC was customary, and we got a quickstart thanks to the two condenser chests and the darkroom generator trick. At the time of closing this episode, besides all the Mk3 collectors and all the other stuff (essentially throwing away diamonds like they were cobblestone), I had more than 10 stacks of Red Matter, plus four fully charged Klein Star Spheres. Way past "creative mode" thanks to the red matter items (and the elemental cutter from Thaumcraft), the portable transmutation tablet and the ender pouches.

Anyway, it has been a fun season, with more things going on than I thought I would, and I expect to release one or two more Minecraft-related videos during the summer, but until october its quite unlikely that I will start another let's play.
For you that have been there since episode one, thanks. I hope you got some tricks and thought of better ones, and that you liked it enough to come back for more in the future.
And remember people, have fun! Because if you don't enjoy what you do, where's the point?

miércoles, 4 de julio de 2012

Minecraft Let's Play season 3, Episode 74


Well, here goes more building of the latest parts of the castle. In the next episode - the last- I will be crafting an electrical generator based on my old "geothermal generator" idea, but using some energy collectors and a condenser to produce lava buckets that will be placed on the geothermal generators from IC2. Then it will be just a matter of setting some place with the production systems and wire it all, and we'll be ready!

lunes, 2 de julio de 2012

Minecraft Let's Play season 3, Episode 73

First of all, I'd like to announce that this season is coming to an end: as soon as I finish the "Castle Black" project, it will be done (which I intend to have ready for episode 75).

Second, due to several other reasons and projects, I don't have time to keep the series going, and the next two episodes will go from the usual "episode per day" to "episode each every two days". So, if everything goes according to plan, episode 74 will be released on Wendnesday and 75 will be released on Friday (it is very likely that the last one won't be released at noon, too).

Third, a port of Tale of Kingdoms to Minecraft 1.2.5 has been released here, I don't know how it was published without me noticing it for months, but better late than never, I suppose :S

Finally, episode 73, where we start the rail system and keep building. By the way, remember I am using outdated versions of a lot of mods! So it is very likely that the latest version of Steve's Minecarts will have some sort of extra options to tell the cart assembler to stop moving forward if it needs some materials, or even to go back to get more.


domingo, 1 de julio de 2012

Minecraft Let's Play season 3, Episode 72


Some random ramblings with hopefully helpful stuff... Next episode, we will start for sure the railcraft travelling system!

sábado, 30 de junio de 2012

Minecraft Let's Play season 3, Episode 71


More building, and a realization: the provider pipes, while more convenient than chassi pipes + modules, have the small problem of taking the first item first, so I cannot use them with condensers. Thus, I will have to change it!

My project will be using MK1 chassi pipes (redstone-based) with a provider module (duh! >.<) for small EMC items, and MK2 (Iron-based) with both a provider and an itemsink module for the EMC expensive ones (diamonds and the like). Obviously, there will be a destination for "useless" items: either a furnace or a condenser.

viernes, 29 de junio de 2012

Minecraft Let's Play season 3, Episode 70


Storage area and production facility on the works! I will get around and make the crafting system as fast as I can. Someday... XD

jueves, 28 de junio de 2012

Minecraft Let's Play season 3, Episode 69

Another 2 parts video, because before I realize it it was 50 minutes long ^^U

Part 1:

Part 2:

In this videos we will add a good staircase to go to the second level, a working door, and some other goodies. After that, well, you'll have to watch the videos :)

miércoles, 27 de junio de 2012

Minecraft Let's Play season 3, Episode 68


The building of the second floor of the castle starts! Sadly, glass panels wont connect to iron stuff, so it won't look as nicer as I wanted it to, but...

martes, 26 de junio de 2012

Minecraft Let's Play season 3, Episode 67


Building and deciding... And finally, expanding the castle! I might go ahead and expand it again in the future, but for now...

lunes, 25 de junio de 2012

Minecraft Let's Play season 3, Episode 66


I don't know why this video has no preview, but it works anyway :S. As for the episode's contents, it seems like the damn frame engines are my personal beasts XD. Also remember that you need AND cells for thedoor opening contraption ^^U.

domingo, 24 de junio de 2012

Minecraft Let's Play season 3, Episode 65


Keepin' Building! Damn Eldritch Stone, while black, can't be placed by the filler if there is no other block under it :S

sábado, 23 de junio de 2012

Minecraft Let's Play season 3, Episode 64



Bees, bugs and buildings! Yeah, this seems like an S&P definition (BBB... oh dear...) XD. Anyway, I start today with the tropical bees in the volcano, then I will keep the building of the castle, and as a big news I will add an underground bluelectric power generation room for the whole castle (with a lot of batboxes too...). Thermopile power!

viernes, 22 de junio de 2012

Minecraft Let's Play season 3, Episode 63


IC2 teleporter again, door motors and walls. However, I will have to move the teleporter a little because it is in a conflicting chunk (well, part of it is!).

jueves, 21 de junio de 2012

martes, 19 de junio de 2012

Minecraft Let's Play season 3, Episode 60


More Castle Black! We are going to exploit our ingenuity and to abuse all the great toys and ideas Buildcraft gives us, not to mention the other mods that will allow us to build impressive engineering tasks without effort!
Of course, I know I can just charge up my Volcanite Amulet and fill the bottom of the hole with lava... but why bother, if I can set up a system that will do it for me while I build other parts of the keep?

On a sidenote, happy birthday to me :p

lunes, 18 de junio de 2012

Minecraft Let's Play season 3, Episode 59



The IC2 Teleporting system begins to be made! Of course, I will have to make another on the "other side" (which I call "Castle Black", as I told in a previous episode), which means I need to start making stuff like a madman, but for now, I suppose all is OK. Now I only need to think if I can make some sort of system to keep the manual work to the bare minimum...

domingo, 17 de junio de 2012

Minecraft Let's Play season 3, Episode 58


Cropping... and the start of new projects!

Also, I published a new video on Star Trek Online about the new ship, the Armitage-class heavy carrier escort (essentially, an egineering version of the Multivector assault escort, with a torpedo spam console and one hangar bay, with the skin of an Akira-class heavy escort). You can find it here.

sábado, 16 de junio de 2012

Minecraft Let's Play season 3, Episode 57


The railcraft project about making a tour around the mob spawner gets done in this episode. It is actually very straightforward, but it demands time.

As for the next episodes, I will start with IC2 crosbreeding, keep the beekeeping and start with the reactor breeder, plus I intend to start a big project that I will be starting now with some clearing and filling (nothing fancy, just a filler first programmed to clear and then to fill the bottom of the cleared area).

viernes, 15 de junio de 2012

Minecraft Let's Play season 3, Episode 56


Main door as a wall. I am sure next time I try to make a base, I will go for castle walls 3 blocks deep made with basalt, so I can hide everything I need inbetween... Specially the main door!

Also, here you can see a screenshot of the circuit I'm using for this. It does not have a self-reset part, but it is as easy as connecting a timer to the toggle latch, so after 4-5 seconds the other engine will work.
Also, after testing, you can set the State Cell at 3.6 seconds and the timer at 0.8 seconds.