Mostrando entradas con la etiqueta Portal. Mostrar todas las entradas
Mostrando entradas con la etiqueta Portal. Mostrar todas las entradas

domingo, 29 de enero de 2012

Portalgun mod V2 for Minecraft 1.10 released

You can check the thread here and download the new mod. Also, remember it has been recoded: some recipes have changed (now instead of using the misterious substance we use an ender pearl, for example), and there are more options in the config file.

I'm updating my Minecraft game, and remember to have backups!

miércoles, 12 de octubre de 2011

Redpower 2: The Deployer and a cobblestone generator

Ok, I've been toying around with the machines from Redpower 2, and the deployer, while it's quite interesting, it's not the godlike machine I thought it was going to be XD.  First let's take a look at the block, and its innards:


 The funny thing of a deployer is that does almost the same thing Steve? does with a right click of the mouse wehn receiving a redstone current pulse. However, some items require a little care (for example, you can use the deployer to empty a bucket of water, or to retake the water source if there is an empty bucket inside the deployer, as long as there is a block to support the water, the same way you cannot place a water source in the middle of the air). Doing this allows me to place a music disk when I want:

And here we go with Portal: not only can the deployer put turrents in front of him (yeah, it can put 9 turrets in the same block), but he can fire portal guns too!!

 This made me though about IC2's mining laser...


And yes, it works. It also consumes less energy (I had put the laser into long range... but it was consuming like mining only).
The deployer can also plant seeds, however, it only plants in the block in front of him, so it's not really efficient.

Let's make a catapult... with Portals, again:




The range is a litte short, but it's an easier way to make a catapult than the usual with pistons. Also, I checked and the deployer accepts Buildcraft's pipes, allowing for endless supplies. And with the block breaker, it also allows for other things (but you can usually do that kind of things with one of the blocks from Better than Wolves, so it's not as useful unless you don't want to install that mod).

And since we are talking about the block breaker, I made a small video about making a cobblestone generator with this machine. Quite more efficient and cheap than Buildcraft's based ones were!

I'll now try to complete my small world, since I now have RedPower 2 cabling and logic gates (but I still miss the extra pipes... oh hell... XD).

martes, 4 de octubre de 2011

Mod updates

So, for all of you who are interested, the 1.8.1 compatible version of several mods has been released. Currently, we have:


  • Industrialcraft (with SMP support! Expect a few bugs, however)
  • Better tha Wolves
  • Minecraft Forge (obviously, since you need it for some of these mods XD)
  • Portal
  • Mo's Creatures
  • RedPower 2
However, you should know some details:

First, Redpower 2 is an ALPHA, a pre-release with probably tons of bugs (according to Eloraam herself), with some nasty possibilities about corrupting your savegames. You have been warned!

Second, Buildcraft's thread seems to not show in the usual URL... nor can it be found using the search... However, I manually found it here, and I updated the link in the sidetab. Also, SpaceToad has opened a contest for the best 5 worlds made using Buildcraft (using the default config file, and maybe only minecraft... sadly).

It also seems like MineFactory has found some loving modder that not only updated the mod for 1.8.1, but also added some really interesting features for those people who don't have machines that can keep up with thousands of tiny blocks flowing around pipes, or laying down a pipe system kilometers in length... now it includes minecart support! so carts will pick up/drop out stuff inside chests! Also, Minefactory reloaded is SMP-compatible!

I'll try to upgrade all my stuff to Minecraft 1.8.1 and make a huuuuge map with all the stuff integrated. Before sunday, I hope. Bets are on the table, I'll start in about 14 hours...

Edit: it's all working, at least for now... The IDresolver mod (see the sidebar for the link XD) has proven to be extremely useful, and my only regret is that I couldn't install Steamcraft (the game runs out of terrain sprites). Right now, I have installed the following mods in my 1.8.1 version of the game:

  • Modloader, Audiomod, Minecraft Forge, Modloader MP, IDresolver, SingleplayerCommands, ToomanyItems, and the GUIAPI
  • Wireless redstone and Wireless remote
  • Better than Wolves
  • Buildcraft 2.2.0
  • Industrialcraft2 1.15 (plus the "patches". The working sound fix is here (apply last))
  • Minefactory reloaded
  • Redpower2 (currently disabled, but I'm waiting for a TMI compatible-version).

For now, the only trouble I found was solved by changing the order of the mods in the .minecraft/mods folder (put first Industrialcraft2), and that TooManyItems doesn't show all the goodies after some RP2 ones. Oh, and that the game went from 16Mb of the basic version to 64Mb without any map loaded... and that my texture packs no longer work fine because of the hunger bar ^^.

viernes, 30 de septiembre de 2011

Slowly coming around...

The portal mod has now been updated to 1.8.1 (Buildcraft has been, too, in case you missed it), and few other news I can give you all. Anyway, as usual, the port hasn't been perfect, and the mod's author cannot give it all the time it needs, so there are some bugs. Fortunately, a "no hunger" option has been made, but as always I suggest to wait until things settle up (hopefully in 1.9).

Of course, if Notch keeps the timetable, we've got about a month and a half before the full release of the game, so we'll have a few weeks of 1.9 with all the mods.

In the meantime, go to visit Paulosoaresjr's youtube channel, since he's making some nice videos for farms.

Personally, I'd like to see some more love to the minecart system, for Buildcraft's builders and fillers to be able to place seeds and rails, and of course some more hours on the day XD.

So, until further notice I think I'll slow the posting speed to one post per week, and that I'll devote the (few) hours I play Minecraft to work on an old project I had to put on ice, a small Portal map. With turrents, because we all love them. And cake, of course.

Have fun!