domingo, 22 de abril de 2012

Minecraft 1.2.5 restart!

I apologize for the long delay, since I could have restarted playing a few days ago (my grandfather is now a little better than before the hip surgery, in case you are interested), but I hope it would have been worth it for you all. I will start now preparing a new series of videos with Minecraft 1.2.5 and almost all the usual set of mods, which will be (hopefully) all the usual suspects but Industrialcraft.

Why this? Well, Industrialcraft is in closed beta for Minecraft 1.2.5, but I can play with almost all the other mods using RedPower and Forestry as the placeholder for the IC2 ores (ok, I won't have uranium nearby... I can live with that XD). Anyway, I hope I will have more luck with the mods implementation than I had with my last three attempts, where I managed to crash the game everytime I attacked something in melee (as we saw in my Let's Play season 2) or the 1.2.3 attempt I made a few weeks ago, which had the problem of some stuff disappearing from my storage chests (to be precise, ores, bars, coal, and other valuables...). I'll keep you posted!

viernes, 30 de marzo de 2012

Downtime

Hi people! I hoped this would not be needed, but family circumstances have forced me to stop playing Minecraft: my grandfather just got hip surgery last thursday, and he is still in the hospital (he is 82, so the recovery is a slow process). This means, essentially, that I don't have much free time, since I am either in the hospital (keeping company, or kicking his butt with my best sargeant voice to make him walk), doing house chores, or trying to relax for a few minutes.

Anyway, fear not, since I intend to go back to Minecraft in, at most, 9-10 days, hopefully with a full array of mods for Minecraft 1.2.4 (or maybe 1.2.5, depending on the game's programmers ^^).

Until then, have fun!

lunes, 19 de marzo de 2012

Minecraft 1.10 Let's Play Episode 48 (final)


Last episode of this let's play series... take two. Seriously, I need to pay more attention to everything I do. Recording for nearly 3 hours with the microphone off is just... silly XD.
In this episode I make a fast recount of everything I learned (hint: no making a polar base is nearly on top XD), and a small tutorial on how to make the EMC collection system, with some ideas to make it underground too. Also, some hints about using Logistic Pipes instead of Apiarist Pipes for autofeeding of the apiaries (for that period of time when you don't have propolis).

Three hours? Yes! I just started to update a new series, a bunch of videos to introduce everybody to Star Trek online. The first three videos are just that, introdoction of basic stuff for people who doesn't know anything about the game. I made episodes 4, 5 and 6 mostly for the new members of the Fleet I'm a member on, and are shots of me playing three endgame missions with the tactics and comments on how they develop. While the videos are all recorded and pasted together, uploading takes a little more time, but I hope to have it all up in less than a week. While the videos can be found in my account in youtube with their own channel, I'll link the first one here for you all.

Modlist with links

This is a list with the latest working links of all the mods I use or check.

sábado, 17 de marzo de 2012

Minecraft 1.10 Let's Play Episode 47


Some more work on the bees, some more ideas, and finally some walls to turn my small base into a fortress of sorts...

Also, be warned: I finished Mass Effect 3, and I'm with the bulk of fans that things that the ending is... dissapointing, to say the least. I can accept it until the point where we open the Citadel's arms, but from that point onwards (10-15 minutes)... frankly, if they wanted to mimic the japanese's Visual Novel decision trees, they should also apply that policy to the endings, instead of going for a "lets make it a bad ending regardless of anything else, so it looks like the game is even more adult and real than it looked until now". Cheap and lazy, to me...
Anyway, I speak a little from the minutes 20 something to 30-35, with some minor spoilers (really minor and vague enough you need to end the game to get them).

In case you are curious, I played as an infiltrator (but the Sniper Rifle's concentration mod meant I only used the shroud skill to really distinguish myself from a soldier...) with Garrus as a fixed member as soon as I got him, and Liara as the second one when I wasn't forced another. And I had to hack the savegame to reach the 4000 Military strength I needed to be able to access all the... cinematics; without the hack I was about 3800 or so. Nearly 30 hours of game. And I somehow managed to get things right in ME2 regarding the Geth Heretics and the Collector's Base, impressive XD.

Good game, superb character development for Garrus (the others kinda... shine less), inaproppiate ending. Though it was a little like playing Dragon Age again, with all that running around recruiting different people for a final battle.

martes, 13 de marzo de 2012

Minecraft 1.10 Let's Play Episode 46


And the countdown for the finish of this series starts! More beekiping mostly, and we finally craft the holy book of alchemy...

viernes, 9 de marzo de 2012

Minecraft 1.10 Let's Play Episode 45


Our EEenergy farm starts to look complete. Also, the good point of this system is that you can add floor after floor of collectors (covering things up later can be tiring, but...).
Now let's see if I can make my bees go past the Common stage...